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The six parts of a codebook entry for team coding

Framework of the six parts of a codebook entry from MacQueen and colleagues: code, brief definition, full definition, when to use, when not to use and example.
The when-not-to-use rule is the one that stops two coders from splitting the same comment differently. Source: MacQueen, McLellan, Kay and Milstein, Cultural Anthropology Methods, 1998

The six-part codebook entry described by MacQueen, McLellan, Kay and Milstein in 1998 for team-based qualitative analysis. It is for institutional researchers and quality staff who code open-text course feedback with more than one person, or who compare theme counts across years. Write every code with all six parts and check a sample with a second coder. Koji groups open answers into themes with quotes, which can be a first draft of the codes.

What's in this framework

  1. Code: A short label or mnemonic used while coding.
  2. Brief definition: One line on what the code means.
  3. Full definition: A fuller account of the concept the code captures.
  4. When to use: What in the text should get this code.
  5. When not to use: Look-alike text that belongs to another code, and which code that is.
  6. Example: Real text from the data that shows the code in use.

Use this image

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<a href="https://www.koji.so/visuals/macqueen-codebook-entry-six-parts"><img src="https://www.koji.so/visuals/macqueen-codebook-entry-six-parts/macqueen-codebook-entry-six-parts.png" alt="Framework of the six parts of a codebook entry from MacQueen and colleagues: code, brief definition, full definition, when to use, when not to use and example." width="1080" height="1080" /></a>
<p>Source: <a href="https://www.koji.so/visuals/macqueen-codebook-entry-six-parts">The six parts of a codebook entry for team coding</a>, Koji</p>